User guide/Your story world

CHAPTER 16

Locations, Factions, Rules, Items, and Events

Record world entities with verifiable limits and history.

For locations, record hierarchy, region, environment, entry conditions, related people, and events; use aliases to avoid duplicate nodes. For factions, record goals, stance, members, hierarchy, resources, external relations, and changes over time.

A usable rule states what applies, its trigger, cost, limit, exceptions, and consequences. “Very powerful” is not an operational rule. For items, track holder, origin, abilities, restrictions, first appearance, and current status; transfers should create event and relationship changes.

An event records time, place, participants, cause, outcome, and evidence. Keep planned events distinct from events already present in the manuscript.

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